Revision Difference
cam.GetModelMatrix#548642
<function name="GetModelMatrix" parent="cam" type="libraryfunc">
<description>Returns the currently active model matrix.
<validate>Does this actually mean the matrix on top of the stack? Probably</validate></description>⤶
<description>Returns a copy of the model matrix that is at the top of the stack.
<note>Editing the matrix **will not** edit the current view. To do so, you will have to **push** it.</note>⤶
<note>This function essentially returns the copy of the last pushed model matrix.</note>⤶
</description>⤶
<realm>Client</realm>
<rets>
<ret name="" type="VMatrix">The currently active matrix.</ret>
</rets>
</function>
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