Revision Difference
cam.IgnoreZ#514097
<function name="IgnoreZ" parent="cam" type="libraryfunc">⤶
<description>Tells the renderer to ignore the depth buffer and draw any upcoming operation "ontop" of everything that was drawn yet.</description>⤶
<realm>Client</realm>⤶
<args>⤶
<arg name="ignoreZ" type="boolean">Determines whenever to ignore the depth buffer or not.</arg>⤶
</args>⤶
</function>⤶
⤶