Revision Difference
cleanup.GetTable#528310
<function name="GetTable" parent="cleanup" type="libraryfunc">
<description>Gets the table of cleanup types.</description>
<realm>Shared</realm>
<file line="31-L33">lua/includes/modules/cleanup.lua</file>
<rets>
<ret name="" type="table">cleanup_types</ret>⤶
<ret name="" type="table">A list of cleanup types.</ret>⤶
</rets>
</function>
⤶
<example>⤶
<description>Example of output table structure.</description>⤶
<code>PrintTable( cleanup.GetTable() )</code>⤶
<output>⤶
```⤶
1 = props⤶
2 = ragdolls⤶
3 = effects⤶
4 = npcs⤶
5 = constraints⤶
6 = ropeconstraints⤶
7 = sents⤶
8 = vehicles⤶
9 = balloons⤶
10 = buttons⤶
11 = cameras⤶
12 = duplicates⤶
13 = dynamite⤶
14 = emitters⤶
15 = hoverballs⤶
16 = lamps⤶
17 = lights⤶
18 = nocollide⤶
19 = thrusters⤶
20 = trails⤶
21 = wheels⤶
```⤶
</output>⤶
⤶
</example>⤶