Revision Difference
cleanup.GetTable#528310
<function name="GetTable" parent="cleanup" type="libraryfunc">
	<description>Gets the table of cleanup types.</description>
	<realm>Shared</realm>
	<file line="31-L33">lua/includes/modules/cleanup.lua</file>
	<rets>
		<ret name="" type="table">cleanup_types</ret>⤶
		<ret name="" type="table">A list of cleanup types.</ret>⤶
	</rets>
</function>
⤶
<example>⤶
	<description>Example of output table structure.</description>⤶
	<code>PrintTable( cleanup.GetTable() )</code>⤶
	<output>⤶
```⤶
1	=	props⤶
2	=	ragdolls⤶
3	=	effects⤶
4	=	npcs⤶
5	=	constraints⤶
6	=	ropeconstraints⤶
7	=	sents⤶
8	=	vehicles⤶
9	=	balloons⤶
10	=	buttons⤶
11	=	cameras⤶
12	=	duplicates⤶
13	=	dynamite⤶
14	=	emitters⤶
15	=	hoverballs⤶
16	=	lamps⤶
17	=	lights⤶
18	=	nocollide⤶
19	=	thrusters⤶
20	=	trails⤶
21	=	wheels⤶
```⤶
	</output>⤶
⤶
</example>⤶
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