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cleanup.GetTable#528310

<function name="GetTable" parent="cleanup" type="libraryfunc"> <description>Gets the table of cleanup types.</description> <realm>Shared</realm> <file line="31-L33">lua/includes/modules/cleanup.lua</file> <rets> <ret name="" type="table">cleanup_types</ret>⤶ <ret name="" type="table">A list of cleanup types.</ret>⤶ </rets> </function> ⤶ <example>⤶ <description>Example of output table structure.</description>⤶ <code>PrintTable( cleanup.GetTable() )</code>⤶ <output>⤶ ```⤶ 1 = props⤶ 2 = ragdolls⤶ 3 = effects⤶ 4 = npcs⤶ 5 = constraints⤶ 6 = ropeconstraints⤶ 7 = sents⤶ 8 = vehicles⤶ 9 = balloons⤶ 10 = buttons⤶ 11 = cameras⤶ 12 = duplicates⤶ 13 = dynamite⤶ 14 = emitters⤶ 15 = hoverballs⤶ 16 = lamps⤶ 17 = lights⤶ 18 = nocollide⤶ 19 = thrusters⤶ 20 = trails⤶ 21 = wheels⤶ ```⤶ </output>⤶ ⤶ </example>⤶