Revision Difference
constraint.CanConstrain#514402
<function name="CanConstrain" parent="constraint" type="libraryfunc">⤶
<description>Basic checks to make sure that the specified entity and bone are valid. Returns false if we should not be constraining the entity.</description>⤶
<realm>Server</realm>⤶
<file line="278">lua/includes/modules/constraint.lua</file>⤶
<args>⤶
<arg name="ent" type="Entity">The entity to check</arg>⤶
<arg name="bone" type="number">The bone of the entity to check (use 0 for mono boned ents)</arg>⤶
</args>⤶
<rets>⤶
<ret name="" type="boolean">shouldConstrain</ret>⤶
</rets>⤶
</function>⤶
⤶
<example>⤶
<description>From modules/constraint.lua</description>⤶
<code>⤶
function Weld( Ent1, Ent2, Bone1, Bone2, forcelimit, nocollide, deleteonbreak )⤶
if ( !CanConstrain( Ent1, Bone1 ) ) then return false end⤶
if ( !CanConstrain( Ent2, Bone2 ) ) then return false end⤶
</code>⤶
⤶
</example>