Revision Difference
engine.ActiveGamemode#528488
<function name="ActiveGamemode" parent="engine" type="libraryfunc">
<description>Returns the name of the currently running gamemode.</description>
<realm>Shared and Menu</realm>
<rets>
<ret name="" type="string">The active gamemode's name. This is the name of the gamemode's folder.</ret>
</rets>
</function>
<example>
<description>Prints out the name of the active gamemode.</description>
<code>print( engine.ActiveGamemode() )</code>
<outputfixedwidth>Fixed width</outputfixedwidth>⤶
<output>sandbox</output>⤶
<output>⤶
```⤶
sandbox⤶
```⤶
</output>⤶
</example>