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game.SetGlobalCounter#518417

<function name="SetGlobalCounter" parent="game" type="libraryfunc"> <description> Sets the counter of a Global State. See <page>Global States</page> for more information. </description> <realm>Server</realm> <args> <arg name="name" type="string">The name of the Global State to set. &#xA;&#xA;If the Global State by that name does not exist, it will be created.&#xA;&#xA;See &lt;page&gt;Global States&lt;/page&gt; for a list of default global states.</arg> <arg name="name" type="string">The name of the Global State to set. If the Global State by that name does not exist, it will be created. See <page>Global States</page> for a list of default global states.</arg> <arg name="count" type="number">The value to set for that Global State.</arg> </args> </function>