Revision Difference
game.SetGlobalCounter#518417
<function name="SetGlobalCounter" parent="game" type="libraryfunc">
<description>
Sets the counter of a Global State.
See <page>Global States</page> for more information.
</description>
<realm>Server</realm>
<args>
<arg name="name" type="string">The name of the Global State to set. 

If the Global State by that name does not exist, it will be created.

See <page>Global States</page> for a list of default global states.</arg>⤶
<arg name="name" type="string">The name of the Global State to set. ⤶
⤶
If the Global State by that name does not exist, it will be created.⤶
⤶
See <page>Global States</page> for a list of default global states.</arg>⤶
<arg name="count" type="number">The value to set for that Global State.</arg>
</args>
</function>