Revision Difference
game.SetSkillLevel#551044
<function name="SetSkillLevel" parent="game" type="libraryfunc">
<description>
Sets the difficulty level of the game, can be retrieved with <page>game.GetSkillLevel</page>.
This will automatically change whenever the "skill" convar is modified serverside.
⤶
<bug issue="3491">This function will not work if the skill convar doesn't match the targeted value. To work around this, you must use RunConsoleCommand("skill", num) alongside this function.</bug>⤶
</description>
<realm>Server</realm>
<args>
<arg name="level" type="number">The difficulty level, Easy( 1 ), Normal( 2 ), Hard( 3 ).</arg>
</args>
</function>