Revision Difference
game.StartSpot#563795
<function name="StartSpot" parent="game" type="libraryfunc">
<description>Returns position the player should start from, this is not the same thing as spawn points, it is used to properly transit the player between maps.</description>⤶
<description>Returns the name of the entity that should be used as player start position.⤶
⤶
This is not the same thing as spawn points (See <page>GM:PlayerSelectSpawn</page> for that), this is used to properly transit the player between maps, and therefore will only be set after a level change via `trigger_changelevel` entity in singleplayer.</description>⤶
<realm>Server</realm>
<rets>
<ret name="" type="Vector">startSpot</ret>⤶
<ret name="" type="string">The name of the entity that should be used as start position.</ret>⤶
</rets>
</function>