Revision Difference
killicon.AddFont#552647
<function name="AddFont" parent="killicon" type="libraryfunc">
<description>Adds kill icon for given weapon/entity class using special font.</description>
<realm>Client</realm>
<file line="20-L28">lua/includes/modules/killicon.lua</file>
<args>
<arg name="class" type="string">Weapon or entity class</arg>⤶
<arg name="font" type="string">Font to be used</arg>⤶
<arg name="symbol" type="string">The symbol to be used</arg>⤶
<arg name="color" type="table">Color of the killicon</arg>⤶
<arg name="class" type="string">Weapon or entity class.</arg>⤶
<arg name="font" type="string">Font to be used.</arg>⤶
<arg name="symbol" type="string">The symbol to be used.</arg>⤶
<arg name="color" type="table">Color of the killicon.</arg>⤶
<arg name="heightScale " type="number" added="2023.10.17" default="1">Used internally to correct certain killicons to more closely match their visual size.</arg>⤶
</args>
</function>
<example>
<description>Example of using the function. Adds pistol kill icon.</description>
<code>killicon.AddFont( "weapon_pistol", "HL2MPTypeDeath", "-", Color( 255, 80, 0, 255 ) )</code>
</example>