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mesh.TexCoord#510643

<function name="TexCoord" parent="mesh" type="libraryfunc">⤶ <description>⤶ Sets the texture coordinates for the next vertex.⤶ ⤶ Non-zero values of stage require the currently bound material to support it. For example, any LightmappedGeneric material supports stages 1 and 2 (lightmap texture coordinates).⤶ </description>⤶ <realm>Client</realm>⤶ <args>⤶ <arg name="stage" type="number">The stage of the texture coordinate.</arg>⤶ <arg name="u" type="number">U coordinate.</arg>⤶ <arg name="v" type="number">V coordinate.</arg>⤶ </args>⤶ </function>⤶ ⤶