Revision Difference
mesh.TexCoord#560998
<function name="TexCoord" parent="mesh" type="libraryfunc">
<description>
Sets the texture coordinates for the next vertex.
</description>
<realm>Client</realm>
<args>
<arg name="stage" type="number">The stage of the texture coordinate.
Non-zero values of stage require the currently bound material to support it. For example, any `LightmappedGeneric` material supports stages 1 and 2 (lightmap texture coordinates).</arg>
<arg name="stage" type="number">The "stage" of the texture coordinate. Each UV set begins with a 0, 2, 4 and 6.
Non-zero values require the currently bound material to support it. For example, any `LightmappedGeneric` material supports stages 1 and 2 (lightmap texture coordinates).</arg>
<arg name="u" type="number">U coordinate.</arg>
<arg name="v" type="number">V coordinate.</arg>
</args>
</function>