Revision Difference
render.CopyRenderTargetToTexture#512993
<function name="CopyRenderTargetToTexture" parent="render" type="libraryfunc">⤶
	<description>Copies the currently active Render Target to the specified texture.</description>⤶
	<realm>Client</realm>⤶
	<args>⤶
		<arg name="Target" type="ITexture">The texture to copy to</arg>⤶
	</args>⤶
</function>⤶
⤶
<example>⤶
	<description>This is how it's used in <page>render.CopyTexture</page></description>⤶
	<code>⤶
function render.CopyTexture( from, to )⤶
⤶
	local OldRT = render.GetRenderTarget()⤶
⤶
		render.SetRenderTarget( from )⤶
		render.CopyRenderTargetToTexture( to )⤶
⤶
	render.SetRenderTarget( OldRT )⤶
⤶
end⤶
	</code>⤶
⤶
</example>
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