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render.DrawScreenQuadEx#512942

<function name="DrawScreenQuadEx" parent="render" type="libraryfunc">⤶ <description>⤶ Draws the the current material set by <page>render.SetMaterial</page> to the area specified. Color cannot be customized.⤶ ⤶ See also <page>render.DrawScreenQuad</page>.⤶ ⤶ <rendercontext hook="false" type="2D"/>⤶ </description>⤶ <realm>Client</realm>⤶ <args>⤶ <arg name="startX" type="number">X start position of the rect.</arg>⤶ <arg name="startY" type="number">Y start position of the rect.</arg>⤶ <arg name="width" type="number">Width of the rect.</arg>⤶ <arg name="height" type="number">Height of the rect.</arg>⤶ </args>⤶ </function>⤶ ⤶ <example>⤶ <description>Example usage, draws a 256x256 rectangle with the wireframe material.</description>⤶ <code>⤶ local ourMat = Material( "models/wireframe" )⤶ hook.Add( "HUDPaint", "example_hook", function()⤶ render.SetMaterial( ourMat )⤶ render.DrawScreenQuadEx( 100, 100, 256, 256 )⤶ end )⤶ </code>⤶ ⤶ </example>