Revision Difference
render.DrawScreenQuadEx#512942
<function name="DrawScreenQuadEx" parent="render" type="libraryfunc">⤶
<description>⤶
Draws the the current material set by <page>render.SetMaterial</page> to the area specified. Color cannot be customized.⤶
⤶
See also <page>render.DrawScreenQuad</page>.⤶
⤶
<rendercontext hook="false" type="2D"/>⤶
</description>⤶
<realm>Client</realm>⤶
<args>⤶
<arg name="startX" type="number">X start position of the rect.</arg>⤶
<arg name="startY" type="number">Y start position of the rect.</arg>⤶
<arg name="width" type="number">Width of the rect.</arg>⤶
<arg name="height" type="number">Height of the rect.</arg>⤶
</args>⤶
</function>⤶
⤶
<example>⤶
<description>Example usage, draws a 256x256 rectangle with the wireframe material.</description>⤶
<code>⤶
local ourMat = Material( "models/wireframe" )⤶
hook.Add( "HUDPaint", "example_hook", function()⤶
render.SetMaterial( ourMat )⤶
render.DrawScreenQuadEx( 100, 100, 256, 256 )⤶
end )⤶
</code>⤶
⤶
</example>