Revision Difference
timer.Exists#561360
<function name="Exists" parent="timer" type="libraryfunc">
<description>Returns whenever the given timer exists or not.</description>⤶
<description>Returns whenever the given timer exists or not.⤶
⤶
For debugging purposes you can use the following commands:⤶
* `lua_dumptimers_cl`⤶
* `lua_dumptimers_sv`⤶
* `lua_dumptimers_menu`⤶
⤶
These will list all active timers in each realm.⤶
</description>⤶
<realm>Shared and Menu</realm>
<args>
<arg name="identifier" type="string">Identifier of the timer.</arg>
</args>
<rets>
<ret name="" type="boolean">Returns true if the timer exists, false if it doesn't</ret>
</rets>
</function>
<example>
<description>Checks it the timer exists</description>
<code>
if ( timer.Exists( "TimerName" ) ) then
-- The timer exists
print( "The timer exists" )
else
-- The timer doesn't exist
print( "The timer does not exist!" )
-- Create a timer
timer.Create( "TimerName", 1, 0, function() print( "I'm a Timer" ) end)
end
</code>
<output>
```
The timer does not exist!
I'm a Timer
I'm a Timer
I'm a Timer
I'm a Timer
```
</output>
</example>