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umsg.Start#517897

<function name="Start" parent="umsg" type="libraryfunc"> <description> <deprecated>You should be using <page>net</page> instead</deprecated> Starts a new usermessage. <warning>Usermessages have a limit of only 256 bytes!</warning> </description> <realm>Server</realm> <args> <arg name="name" type="string">The name of the message to be sent.</arg> <arg name="filter" type="Player">If passed a player object, it will only be sent to the player, if passed a &lt;page&gt;CRecipientFilter&lt;/page&gt; of players, it will be sent to all specified players, if passed nil (or another invalid value), the message will be sent to all players.</arg> <arg name="filter" type="Player">If passed a player object, it will only be sent to the player, if passed a <page>CRecipientFilter</page> of players, it will be sent to all specified players, if passed nil (or another invalid value), the message will be sent to all players.</arg> </args> </function>