Revision Difference
umsg.String#560577
<function name="String" parent="umsg" type="libraryfunc">
<description>Writes a null terminated string to the usermessage.</description>⤶
<description>⤶
<deprecated>You should be using the <page>net</page> instead</deprecated>⤶
Writes a null terminated string to the usermessage.</description>⤶
<realm>Server</realm>
<args>
<arg name="string" type="string">The string to be sent.</arg>
</args>
</function>
⤶
<deprecated>You should be using the <page>net</page> instead</deprecated>⤶
<example>⤶
⤶
<example>⤶
<description>An easy way to send any string to the client or clients</description>
<code>
umsg.Start("Example_SendString") -- With umsg.Start("Example_SendString",pl) Must get pl value the player entity.
umsg.String("Custom Text")
umsg.End()
</code>
</example>