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util.KeyValuesToTablePreserveOrder#517957

<function name="KeyValuesToTablePreserveOrder" parent="util" type="libraryfunc"> <description>Similar to <page>util.KeyValuesToTable</page> but it also preserves order of keys.</description> <realm>Shared and Menu</realm> <args> <arg name="keyvals" type="string">The key value string</arg> <arg name="usesEscapeSequences" type="boolean" default="false">If set to true, will replace \t, \n, \&quot; and \\ in the input text with their escaped variants</arg> <arg name="usesEscapeSequences" type="boolean" default="false">If set to true, will replace \t, \n, \" and \\ in the input text with their escaped variants</arg> <arg name="preserveKeyCase" type="boolean" default="false">Whether we should preserve key case or not.</arg> </args> <rets> <ret name="" type="table">The output table</ret> </rets> </function> <example> <description>Example usage and output of this function. Note how there are multiple entries where they key is "solid", just like in the input string.</description> <code> local ModelInfo = util.GetModelInfo("models/combine_gate_vehicle.mdl" ) PrintTable( util.KeyValuesToTablePreserveOrder( ModelInfo.KeyValues ) ) </code> <outputfixedwidth>Fixed width</outputfixedwidth> <output> 1: Key = solid Value: 1: Key = index Value = 0 2: Key = name Value = Vehicle_Gate.Gate2_L 3: Key = mass Value = 1 4: Key = surfaceprop Value = metal 5: Key = damping Value = 0 6: Key = rotdamping Value = 0 7: Key = inertia Value = 1 8: Key = volume Value = 68522.9296875 2: Key = solid Value: 1: Key = index Value = 1 2: Key = name Value = Vehicle_Gate.Gate3_R .... </output> </example>