Revision Difference
weapons.IsBasedOn#512210
<function name="IsBasedOn" parent="weapons" type="libraryfunc">⤶
<description>Checks if name is based on base</description>⤶
<realm>Shared</realm>⤶
<args>⤶
<arg name="name" type="string">Entity's class name to be checked</arg>⤶
<arg name="base" type="string">Base class name to be checked</arg>⤶
</args>⤶
<rets>⤶
<ret name="" type="boolean">Returns true if class name is based on base, else false.</ret>⤶
</rets>⤶
</function>⤶
⤶
<example>⤶
<description>See if gmod_tool is based on weapon_base, and whether weapon_base is based on itself.</description>⤶
<code>print(weapons.IsBasedOn("gmod_tool", "weapon_base"), weapons.IsBasedOn("weapon_base", "weapon_base"))</code>⤶
<output>⤶
true ⤶
false⤶
</output>⤶
⤶
</example>