Revision Difference
CEffectData:SetRadius#527638
<function name="SetRadius" parent="CEffectData" type="classfunc">
<description>
Sets the radius of the effect to be created with this effect data.
⤶
<note>This is clamped internally from 0 to 1023.</note>
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<note>Internally stored as a float, but networked as a 10bit float, and is clamped to 0-1023 range.</note>
</description>
<realm>Shared</realm>
<args>
<arg name="radius" type="number">Radius of the effect.</arg>
</args>
</function>