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CMoveData:AddKey#518203

<function name="AddKey" parent="CMoveData" type="classfunc"> <description>Adds keys to the move data, as if player pressed them.</description> <realm>Shared</realm> <args> <arg name="keys" type="number">Keys to add, see &lt;page&gt;IN&lt;/page&gt;</arg>⤶ <arg name="keys" type="number">Keys to add, see <page>IN</page></arg>⤶ </args> </function>