Revision Difference
CNewParticleEffect:AddControlPoint#514280
<function name="AddControlPoint" parent="CNewParticleEffect" type="classfunc">⤶
<description>⤶
Adds a control point to the particle system.⤶
⤶
<note>This function will not work if the <page>CNewParticleEffect:GetOwner</page> entity is not valid</note>⤶
</description>⤶
<realm>Client</realm>⤶
<args>⤶
<arg name="cpID" type="number">The control point ID, 0 to 63.</arg>⤶
<arg name="ent" type="Entity">The entity to attach the control point to.</arg>⤶
<arg name="partAttachment" type="number">See <page>PATTACH</page>.</arg>⤶
<arg name="entAttachment" type="number" default="0">The attachment ID on the entity to attach the particle system to</arg>⤶
<arg name="offset" type="Vector" default="Vector( 0, 0, 0 )">The offset from the <page>Entity:GetPos</page> of the entity we are attaching this CP to.</arg>⤶
</args>⤶
</function>⤶
⤶