Revision Difference
CNewParticleEffect:SetControlPointEntity#551166
<function name="SetControlPointEntity" parent="CNewParticleEffect" type="classfunc">
<description>Essentially makes child control point follow the parent entity.</description>
<description>Sets an entity to given control point for particle to use.</description>
<realm>Client</realm>
<args>
<arg name="child" type="number">The child control point ID, 0 to 63.</arg>
<arg name="parent" type="Entity">The parent entity to follow.</arg>
<arg name="parent" type="Entity">The entity to set.</arg>
</args>
</function>