Revision Difference
CRecipientFilter:RemoveAllPlayers#514179
<function name="RemoveAllPlayers" parent="CRecipientFilter" type="classfunc">⤶
<description>Removes all players from the recipient filter.</description>⤶
<realm>Server</realm>⤶
</function>⤶
⤶
<example>⤶
<description>⤶
Adds all players that can see the origin of the map, removes all players, then adds the first player object to the recipient filter, and sends them a message.⤶
```⤶
⤶
| Code = function SendMessage()⤶
local filter = RecipientFilter()⤶
filter:AddPVS(Vector(0,0,0))⤶
filter:RemoveAllPlayers()⤶
filter:AddPlayer(Entity(1))⤶
umsg.Start("message",filter)⤶
umsg.End()⤶
```⤶
⤶
end⤶
```⤶
⤶
| Output = Sends a usermessage to the first player object, if it exists.⤶
```⤶
⤶
</description>⤶
⤶
</example>