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CRecipientFilter:RemovePlayer#514177

<function name="RemovePlayer" parent="CRecipientFilter" type="classfunc">⤶ <description>Removes the player from the recipient filter.</description>⤶ <realm>Server</realm>⤶ <args>⤶ <arg name="Player" type="Player">The player that should be in the recipient filter if you call this function.</arg>⤶ </args>⤶ </function>⤶ ⤶ <example>⤶ <description>Adds all players to the recipient filter, then removes the first player and sends a message to the rest.</description>⤶ <code>⤶ util.AddNetworkString("message")⤶ function SendMessage()⤶ local filter = RecipientFilter()⤶ filter:AddAllPlayers()⤶ filter:RemovePlayer(Entity(1))⤶ net.Start("message")⤶ net.Send(filter)⤶ end⤶ </code>⤶ <output>Sends a net message to every player except the first.</output>⤶ ⤶ </example>