Revision Difference
CUserCmd:SelectWeapon#514233
<function name="SelectWeapon" parent="CUserCmd" type="classfunc">⤶
<description>⤶
Forces the associated player to select a weapon. This is used internally in the default HL2 weapon selection HUD.⤶
⤶
This may not work immediately if the current command is in prediction. Use <page>input.SelectWeapon</page> to switch the weapon from the client when the next available command can do so.⤶
⤶
<note>This is the ideal function to use to create a custom weapon selection HUD, as it allows prediction to run properly for <page>WEAPON:Deploy</page> and <page>GM:PlayerSwitchWeapon</page></note>⤶
</description>⤶
<realm>Shared</realm>⤶
<args>⤶
<arg name="weapon" type="Weapon">The weapon entity to select.</arg>⤶
</args>⤶
</function>⤶
⤶