Revision Difference
CUserCmd:SetButtons#514232
<function name="SetButtons" parent="CUserCmd" type="classfunc">⤶
<description>⤶
Sets the buttons as a bitflag. See also <page>CUserCmd:GetButtons</page>.⤶
⤶
<note>If you are looking to affect player movement, you may need to use <page>CUserCmd:SetForwardMove</page> instead of setting the keys.</note>⤶
</description>⤶
<realm>Shared</realm>⤶
<args>⤶
<arg name="buttons" type="number">Bitflag representing which buttons are "down", see <page>IN</page>.</arg>⤶
</args>⤶
</function>⤶
⤶