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CUserCmd:SetButtons#514232

<function name="SetButtons" parent="CUserCmd" type="classfunc">⤶ <description>⤶ Sets the buttons as a bitflag. See also <page>CUserCmd:GetButtons</page>.⤶ ⤶ <note>If you are looking to affect player movement, you may need to use <page>CUserCmd:SetForwardMove</page> instead of setting the keys.</note>⤶ </description>⤶ <realm>Shared</realm>⤶ <args>⤶ <arg name="buttons" type="number">Bitflag representing which buttons are &quot;down&quot;, see &lt;page&gt;IN&lt;/page&gt;.</arg>⤶ </args>⤶ </function>⤶ ⤶