Revision Difference
ContentIcon:SetNPCWeapon#561237
<function name="SetNPCWeapon" parent="ContentIcon" type="panelfunc">
<description>Sets a table of weapon classes for the content icon with "NPC" content type to be randomly chosen from when user tries to spawn the NPC.</description>
<description>An <page>Global.AccessorFunc</page> that sets a table of weapon classes for the content icon with "NPC" content type to be randomly chosen from when user tries to spawn the NPC.</description>
<realm>Client</realm>
<file line="16">gamemodes/sandbox/gamemode/spawnmenu/creationmenu/content/contenticon.lua</file>⤶
<args>
<arg name="weapons" type="table">A table of weapon classes to be chosen from when user tries to spawn the NPC.</arg>
</args>
</function>