Revision Difference
ContentSidebar#548147
<panel>⤶
<parent>DPanel</parent>⤶
<description>⤶
The ContentSidebar is internally used by the spawnmenu and manages things like the Spawnmenu Toolbar.⤶
It internally uses a DTree which is accessible with ContentSidebar .Tree.⤶
When <page>ContentSidebar:EnableModify</page> has been called ContentSidebar.Toolbox will return a <page>ContentSidebarToolbox</page>⤶
<internal></internal>⤶
</description>⤶
<overrides>⤶
<page>PANEL:Init</page>⤶
</overrides>⤶
</panel>⤶
⤶
<example>⤶
<description>How to create a </description>⤶
<code>⤶
Frame = vgui.Create("DFrame")⤶
Frame:SetSize(ScrW() / 2, ScrH() / 2)⤶
Frame:Center()⤶
Frame:MakePopup()⤶
⤶
ContentSidebar = vgui.Create( "ContentSidebar", Frame)⤶
ContentSidebar:Dock(FILL)⤶
ContentSidebar:CreateSaveNotification()⤶
⤶
for k=1, 6 do⤶
local Node = ContentSidebar.Tree:AddNode("Example", "icon16/user.png")⤶
Node:SetHideExpander(true)⤶
Node:SetExpanded(true)⤶
Node.DoClick = function(self)⤶
hook.Call("SpawnlistContentChanged", GAMEMODE or GM)⤶
end⤶
for v=1, math.random(1, 5) do⤶
Node:AddNode("Example", "icon16/star.png")⤶
end⤶
end⤶
</code>⤶
</example>