Revision Difference
DColorCube:SetBaseRGB#562288
<function name="SetBaseRGB" parent="DColorCube" type="panelfunc">
<description>
An <page>Global.AccessorFunc</page> that sets the base color and the color used to draw the color cube panel itself.
<note>Calling this when using a color that isn't 100% saturated and valued (<page>Global.HSVToColor</page> with saturation and value set to 1) causes the color cube to look inaccurate compared to the color that's returned by methods like <page>DColorCube:GetRGB</page> and <page>DColorCube:OnUserChanged</page>. You should use <page>DColorCube:SetColor</page> instead</note>
</description>
<realm>Client and Menu</realm>
<file line="5">lua/vgui/dcolorcube.lua</file>
<file line="107-L112">lua/vgui/dcolorcube.lua</file>
<args>
<arg name="color" type="table">The base color to set, uses <page>Color</page>.</arg>
</args>
</function>
<example>
<description>Creates a background panel and color cube that controls the background color. Demonstrates how setting the base RGB explicitly can cause a disconnect between the color represented by the cube and the color output.</description>
<code>
-- Background panel
BGPanel = vgui.Create("DPanel")
BGPanel:SetSize(200, 200)
BGPanel:Center()
-- Color cube
local color_cube = vgui.Create("DColorCube", BGPanel)
color_cube:SetSize(180, 180)
color_cube:Center()
-- Base color set to white
color_cube:SetBaseRGB(Color(255, 255, 255))
-- Called when the color is changed by user input
function color_cube:OnUserChanged(col)
-- Update background panel color
BGPanel:SetBackgroundColor(col)
end
</code>
<output>
Notice how the output/background color doesn't match the color where the slider is positioned.
<image src="DColorCube_SetBaseRGB_example1.png"/>
</output>
</example>