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DImage:FixVertexLitMaterial#513672

<function name="FixVertexLitMaterial" parent="DImage" type="panelfunc">⤶ <ispanel>yes</ispanel>⤶ <description>⤶ <internal></internal>⤶ ⤶ "Fixes" the current material of the <page>DImage</page> if it has VertexLit shader by creating a new one with the same name and a prefix of "_DImage" and automatically calling <page>DImage:SetMaterial</page> with the new material.⤶ ⤶ This fixes the problem where using materials using shaders that expect lighting information causing "weird" flickering when displayed in 2D/Unlit environment.⤶ </description>⤶ <realm>Client</realm>⤶ </function>⤶ ⤶