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DImage:FixVertexLitMaterial#550258

<function name="FixVertexLitMaterial" parent="DImage" type="panelfunc"> <ispanel>yes</ispanel> <description> <internal></internal> "Fixes" the current material of the <page>DImage</page> if it has VertexLit shader by creating a new one with the same name and a prefix of "_DImage" and automatically calling <page>DImage:SetMaterial</page> with the new material. This fixes the problem where using materials using shaders that expect lighting information causing "weird" flickering when displayed in 2D/Unlit environment. </description> <realm>Client</realm>⤶ <realm>Client and Menu</realm>⤶ </function>