Garry's Mod Wiki

Revision Difference

DModelPanel:SetAnimSpeed#553411

<function name="SetAnimSpeed" parent="DModelPanel" type="panelfunc"> <ispanel>yes</ispanel>⤶ <description> Sets the speed used by <page>DModelPanel:RunAnimation</page> to advance frame on an entity sequence. <note><page>Entity:FrameAdvance</page> doesn't seem to have any functioning arguments and therefore changing this will not have any affect on the panel entity's sequence speed without reimplementation. It only affects the value returned by <page>DModelPanel:GetAnimSpeed</page></note> </description> <realm>Client</realm> <args> <arg name="animSpeed" type="number">The animation speed.</arg> </args> </function> <example> <description>A reimplementation of <page>DModelPanel:LayoutEntity</page> which will modify the entity's sequence playback rate based on the set animation speed. This example has Alyx run twice as fast as normal.</description> <code> local mdl = vgui.Create("DModelPanel") mdl:SetPos(20, 20) mdl:SetSize(200, 200) mdl:SetModel("models/alyx.mdl") -- Play sequence twice as fast mdl:SetAnimSpeed(2) -- Make Alyx run mdl:GetEntity():SetSequence(mdl:GetEntity():LookupSequence("run_all")) -- Play animation function mdl:LayoutEntity(ent) -- Playback rate based on anim speed ent:SetPlaybackRate(self:GetAnimSpeed()) -- Advance frame ent:FrameAdvance() end </code> </example>