Revision Difference
DModelPanel:SetLookAng#553606
<function name="SetLookAng" parent="DModelPanel" type="panelfunc">
<ispanel>yes</ispanel>⤶
<description>Sets the angles of the camera.</description>
<realm>Client</realm>
<args>
<arg name="ang" type="Angle">The angles to set the camera to.</arg>
</args>
</function>
<example>
<description>Creates a model panel with Eli rotating normally and the camera angles rotating sideways.</description>
<code>
BGPanel = vgui.Create("DPanel")
BGPanel:SetPos(20, 20)
BGPanel:SetSize(400, 400)
BGPanel:SetBackgroundColor(Color(0, 0, 0, 255))
local mdl = vgui.Create("DModelPanel", BGPanel)
mdl:SetSize(BGPanel:GetSize())
mdl:SetModel("models/eli.mdl")
-- Position camera
mdl:SetCamPos(Vector(0, 60, 36))
local yaw = 0
function mdl:LayoutEntity(ent)
-- Point camera toward the look pos
local lookAng = (self.vLookatPos-self.vCamPos):Angle()
-- Rotate the look angles based on incrementing yaw value
lookAng:RotateAroundAxis(Vector(0, 1, 0), yaw)
-- Set camera look angles
self:SetLookAng(lookAng)
-- Make entity rotate like normal
ent:SetAngles(Angle(0, RealTime()*30, 0))
yaw = yaw + 1
end
</code>
<output><image src="DModelPanel_SetLookAng_example1.gif"/></output>
</example>