Revision Difference
Default_Fonts#561008
<cat>Dev.UI</cat>
This page describes a list of fonts available for use by default on all clients.
You can create new custom fonts using <page>surface.CreateFont</page>. Note that you cannot use the fonts in this page directly as font names for <page>surface.CreateFont</page>! You must use the font resource name instead, as explained in: <page>Structures/FontData</page>.
## Game fonts
These are the [fonts](https://github.com/Facepunch/garrysmod/tree/master/garrysmod/resource/fonts) the game gets shipped with:
* Roboto-Black
* Roboto-BlackItalic
* Roboto-Bold
* Roboto-BoldCondensed
* Roboto-BoldCondensedItalic
* Roboto-BoldItalic
* Roboto-Condensed
* Roboto-CondensedItalic
* Roboto-Italic
* Roboto-Light
* Roboto-LightItalic
* Roboto-Medium
* Roboto-MediumItalic
* Roboto-Regular
* Roboto-Thin
* Roboto-ThinItalic
⤶
## Default fonts
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# Default fonts
These fonts are defined in the [`ClientScheme.res`](https://github.com/Facepunch/garrysmod/blob/master/garrysmod/resource/ClientScheme.res) file:
⤶
* BudgetLabel⤶
* CenterPrintText⤶
* ChatFont⤶
⤶
### Normal⤶
⤶
| Font Name | Font Image |⤶
| ----------------------- | ---------- |⤶
| BudgetLabel | <image src="aaf9e/8dc3808c896caa1.png" size="484" name="image.png" /> |⤶
| CenterPrintText | <image src="aaf9e/8dc3808d4366794.png" size="923" name="image.png" /> |⤶
| ChatFont | <image src="aaf9e/8dc3808e35877ff.png" size="457" name="image.png" /> |⤶
| CloseCaption_Bold | <image src="aaf9e/8dc3808f137332d.png" size="693" name="image.png" /> |⤶
| CloseCaption_BoldItalic | <image src="aaf9e/8dc380900be7106.png" size="918" name="image.png" /> |⤶
| CloseCaption_Italic | <image src="aaf9e/8dc38090d2b5c4c.png" size="745" name="image.png" /> |⤶
| CloseCaption_Normal | <image src="aaf9e/8dc38091808865e.png" size="746" name="image.png" /> |⤶
| CreditsOutroText | <image src="aaf9e/8dc380922bcb7a7.png" size="921" name="image.png" /> |⤶
| CreditsText | <image src="aaf9e/8dc3809319b5ecb.png" size="1093" name="image.png" /> |⤶
| DebugFixed | <image src="aaf9e/8dc380940e19dc6.png" size="839" name="image.png" /> |⤶
| DebugFixedSmall | <image src="aaf9e/8dc380949078a2b.png" size="1047" name="image.png" /> |⤶
| DebugOverlay | <image src="aaf9e/8dc380950f9ee8d.png" size="526" name="image.png" /> |⤶
| Default | <image src="aaf9e/8dc3809579a65d2.png" size="540" name="image.png" /> |⤶
| DefaultFixed | <image src="aaf9e/8dc38095e07528f.png" size="373" name="image.png" /> |⤶
| DefaultFixedDropShadow | <image src="aaf9e/8dc380967236bdd.png" size="732" name="image.png" /> |⤶
| DefaultSmall | <image src="aaf9e/8dc38097208d0f9.png" size="344" name="image.png" /> |⤶
| DefaultUnderline | <image src="aaf9e/8dc38097989beb9.png" size="376" name="image.png" /> |⤶
| DefaultVerySmall | <image src="aaf9e/8dc38097fbe014b.png" size="347" name="image.png" /> |⤶
| HudDefault | <image src="aaf9e/8dc380991575485.png" size="1129" name="image.png" /> |⤶
| HudHintTextLarge | <image src="aaf9e/8dc380998c27692.png" size="1033" name="image.png" /> |⤶
| HudHintTextSmall | <image src="aaf9e/8dc38099f28c3cf.png" size="974" name="image.png" /> |⤶
| HudSelectionNumbers | <image src="aaf9e/8dc3809a57abf74.png" size="1198" name="image.png" /> |⤶
| HudSelectionText | <image src="aaf9e/8dc3809aba4994f.png" size="1247" name="image.png" /> |⤶
| TargetID | <image src="aaf9e/8dc3809b3a9a770.png" size="487" name="image.png" /> |⤶
| TargetIDSmall | <image src="aaf9e/8dc3809bc130696.png" size="549" name="image.png" /> |⤶
| Trebuchet18 | <image src="aaf9e/8dc3809c43b6b8e.png" size="358" name="image.png" /> |⤶
| Trebuchet24 | <image src="aaf9e/8dc3809cb358050.png" size="1380" name="image.png" /> |⤶
⤶
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⤶
### Special Fonts⤶
* ClientTitleFont
* CloseCaption_Bold⤶
* CloseCaption_BoldItalic⤶
* CloseCaption_Italic⤶
* CloseCaption_Normal⤶
* CreditsLogo
* CreditsOutroLogos
* CreditsOutroText⤶
* CreditsText⤶
* Crosshairs
* DebugFixed⤶
* DebugFixedSmall⤶
* DebugOverlay⤶
* Default⤶
* DefaultFixed⤶
* DefaultFixedDropShadow⤶
* DefaultSmall⤶
* DefaultUnderline⤶
* DefaultVerySmall⤶
* HDRDemoText
* HL2MPTypeDeath⤶
* HudDefault⤶
* HudHintTextLarge⤶
* HudHintTextSmall⤶
* HudNumbers
* HudNumbersGlow
* HudNumbersSmall
* HudSelectionNumbers⤶
* HudSelectionText⤶
* Marlett
* QuickInfo
* TargetID⤶
* TargetIDSmall⤶
* Trebuchet18⤶
* Trebuchet24⤶
* WeaponIcons
* WeaponIconsSelected
* WeaponIconsSmall
⤶
The following fonts are Garry's Mod specific and are used by the Derma UI elements:⤶
* DermaDefault - 13px Tahoma (Helvetica on mac), anti-aliased⤶
* DermaDefaultBold - same as above, but bold and not anti-aliased⤶
* DermaLarge - Roboto, 32px, anti-aliased⤶
⤶
The following font is used by the <page>notification</page>:⤶
* HL2MPTypeDeath⤶
⤶
## Derma Defaults⤶
⤶
| Font Name | Font Details |⤶
| :-- | :-- |⤶
| DermaDefault | 13px Tahoma (Helvetica on mac), anti-aliased |⤶
| DermaDefaultBold | same as above, but bold and not anti-aliased |⤶
| DermaLarge | Roboto, 32px, anti-aliased |⤶
⤶
## Notification Font⤶
Font used in <page>Notification</page>s⤶
* GModNotify
⤶
The following fonts are used by the default scoreboard in the base gamemode:⤶
⤶
## Base Gamemode Fonts⤶
* ScoreboardDefault
* ScoreboardDefaultTitle
⤶
The following font is internally used by the workshop :⤶
* WorkshopLarge (only exists in Menu realm)⤶
⤶
## Menu Realm Fonts⤶
⤶
* WorkshopLarge - Used Internally by the workshop⤶
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⤶
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Sample image:
<upload src="fontlist.png" name="fontlist.png" />
## Sandbox fonts
Used by the tool gun:
* GModToolName
* GModToolSubtitle
* GModToolHelp
* GModToolScreen - Used in the tool gun screen
* ContentHeader - Used by the spawnmenu headers
* GModWorldtip - Used by the world tips, when looking at Sandbox entities
Internally used:
* ContentHeader (used by the <page>ContentHeader</page>)
## Trouble In Terrorist Town fonts
Generally used:
* DefaultBold
* TabLarge
* Trebuchet22
Used by the HUD:
* TraitorState
* TimeLeft
* HealthAmmo
Used by the Scoreboard:
* cool_small
* cool_large
* treb_small