Revision Difference
ENTITY:AcceptInput#515633
<function name="AcceptInput" parent="ENTITY" type="hook">⤶
<ishook>yes</ishook>⤶
<description>Called when another entity fires an event to this entity.</description>⤶
<realm>Server</realm>⤶
<predicted>No</predicted>⤶
<args>⤶
<arg name="inputName" type="string">The name of the input that was triggered.</arg>⤶
<arg name="activator" type="Entity">The initial cause for the input getting triggered. (EG the player who pushed a button)</arg>⤶
<arg name="caller" type="Entity">The entity that directly triggered the input. (EG the button that was pushed)</arg>⤶
<arg name="data" type="string">The data passed.</arg>⤶
</args>⤶
<rets>⤶
<ret name="" type="boolean">Should we suppress the default action for this input?</ret>⤶
</rets>⤶
</function>⤶
⤶