Revision Difference
ENTITY:GetAttackSpread#515716
<function name="GetAttackSpread" parent="ENTITY" type="hook">⤶
<ishook>yes</ishook>⤶
<description>⤶
Called to determine how good an NPC is at using a particular weapon.⤶
⤶
<note>"ai" base only</note>⤶
</description>⤶
<realm>Server</realm>⤶
<predicted>No</predicted>⤶
<file line="104">gamemodes/base/entities/entities/base_ai/init.lua</file>⤶
<args>⤶
<arg name="wep" type="Entity">The weapon being used by the NPC.</arg>⤶
<arg name="target" type="Entity">The target the NPC is attacking</arg>⤶
</args>⤶
<rets>⤶
<ret name="" type="number">The number of degrees of inaccuracy in the NPC's attack.</ret>⤶
</rets>⤶
</function>⤶
⤶