Revision Difference
ENTITY:GetAttackSpread#552968
<function name="GetAttackSpread" parent="ENTITY" type="hook">
<ishook>yes</ishook>⤶
<description>
Called to determine how good an NPC is at using a particular weapon.
<note>"ai" base only</note>
</description>
<realm>Server</realm>
<predicted>No</predicted>⤶
<file line="104">gamemodes/base/entities/entities/base_ai/init.lua</file>
<args>
<arg name="wep" type="Entity">The weapon being used by the NPC.</arg>
<arg name="target" type="Entity">The target the NPC is attacking</arg>
</args>
<rets>
<ret name="" type="number">The number of degrees of inaccuracy in the NPC's attack.</ret>
</rets>
</function>