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ENTITY:GetPreferredCarryAngles#549499

<function name="GetPreferredCarryAngles" parent="ENTITY" type="classfunc"> <function name="GetPreferredCarryAngles" parent="Entity" type="classfunc"> <description> Called to override the preferred carry angles of this object. <note>This callback is only called for `anim` type entities.</note> </description> <realm>Server</realm> <added>2021.01.27</added> <args> <arg name="ply" type="Player">The player who is holding the object.</arg> </args> <rets> <ret name="" type="Angle">Return an angle to override the carry angles.</ret> </rets> </function>