Revision Difference
ENTITY:GetRelationship#560230
<function name="GetRelationship" parent="ENTITY" type="hook">
<file line="84">gamemodes/base/entities/entities/base_ai/init.lua</file>⤶
<description>Called when scripted NPC needs to check how he "feels" against another entity, such as when <page>NPC:Disposition</page> is called.</description>
<realm>Server</realm>
<args>
<arg name="ent" type="Entity">The entity in question</arg>
</args>
<rets>
<ret name="" type="number">How our scripter NPC "feels" towards the entity in question. See <page>Enums/D</page>. Not returning any value will make <page>NPC:Disposition</page> return the default disposition for this SNPC's given `m_iClass` by the engine. </ret>
</rets>
</function>