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ENTITY:GravGunPunt#552811

<function name="GravGunPunt" parent="ENTITY" type="hook"> <ishook>yes</ishook>⤶ <description> Called when this entity is about to be punted with the gravity gun (primary fire). Only works in Sandbox derived gamemodes and only if <page>GM:GravGunPunt</page> is not overridden. </description> <realm>Shared</realm> <predicted>No</predicted>⤶ <args> <arg name="ply" type="Player">The player pressing left-click with the gravity gun at an entity</arg> </args> <rets> <ret name="" type="boolean">Return true or false to enable or disable punting respectively.</ret> </rets> </function> <example> <description>Enables a scripted entity to be punted even when frozen.</description> <code> function ENT:GravGunPunt( ply ) self:GetPhysicsObject():EnableMotion( true ) return true end </code> </example>