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ENTITY:OnChangeActiveWeapon#552962

<function name="OnChangeActiveWeapon" parent="ENTITY" type="hook"> <ishook>yes</ishook>⤶ <added>2021.01.27</added> <description>Called when the currently active weapon of the SNPC changes. <note>This hook only works on `ai` type entities.</note> </description> <realm>Server</realm> <predicted>No</predicted>⤶ <args> <arg name="old" type="Weapon">The previous active weapon.</arg> <arg name="new" type="Weapon">The new active weapon.</arg> </args> </function>