Revision Difference
ENTITY:OnChangeActiveWeapon#552962
<function name="OnChangeActiveWeapon" parent="ENTITY" type="hook">
<ishook>yes</ishook>⤶
<added>2021.01.27</added>
<description>Called when the currently active weapon of the SNPC changes.
<note>This hook only works on `ai` type entities.</note>
</description>
<realm>Server</realm>
<predicted>No</predicted>⤶
<args>
<arg name="old" type="Weapon">The previous active weapon.</arg>
<arg name="new" type="Weapon">The new active weapon.</arg>
</args>
</function>