Revision Difference
Entity:AddGesture#515753
<function name="AddGesture" parent="Entity" type="classfunc">⤶
<description>⤶
Adds a gesture animation to the entity and plays it.⤶
⤶
⤶
See <page>Entity:AddGestureSequence</page> and <page>Entity:AddLayeredSequence</page> for functions that takes sequences instead of <page>ACT</page>.⤶
⤶
<note>This function only works on <page>BaseAnimatingOverlay</page> entites!</note>⤶
</description>⤶
<realm>Server</realm>⤶
<args>⤶
<arg name="activity" type="number">The activity to play as the gesture. See <page>ACT</page>.</arg>⤶
<arg name="autokill" type="boolean" default="true"></arg>⤶
</args>⤶
<rets>⤶
<ret name="" type="number">Layer ID of the started gesture, used to manipulate the played gesture by other functions.</ret>⤶
</rets>⤶
</function>⤶
⤶