Revision Difference
Entity:AddSpawnFlags#563023
<function name="AddSpawnFlags" parent="Entity" type="classfunc">⤶
<description>⤶
Adds onto the current SpawnFlags of an Entity.⤶
SpawnFlags can easily be found on https://developer.valvesoftware.com/wiki/.⤶
⤶
</description>⤶
<realm>Shared</realm>⤶
⤶
<args>⤶
<arg name="flag" type="number" default="nil">The SpawnFlag to add to the Entity</arg>⤶
</args>⤶
</function>⤶
⤶
<example>⤶
<description>When a turret Entity is created, it adds the `Out of Ammo` SpawnFlag, therefore it doesn't have ammo.</description>⤶
<code>⤶
hook.Add( "OnEntityCreated", "AddSpawnFlagsExample", function( ent )⤶
timer.Simple( 0.1, function()⤶
if ( !IsValid(ent) or ent:GetClass() != "npc_turret_floor" ) then return end⤶
⤶
ent:AddSpawnFlags(256) -- https://developer.valvesoftware.com/wiki/Npc_turret_floor#Flags⤶
end )⤶
end )⤶
</code>⤶
</example>