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Entity:DropToFloor#515761

<function name="DropToFloor" parent="Entity" type="classfunc">⤶ <description>⤶ Move an entity down until it collides with something.⤶ <warning>The entity needs to already have something below it within 256 units.</warning>⤶ </description>⤶ <realm>Server</realm>⤶ </function>⤶ ⤶ <example>⤶ <description>Move all props on the server down until they collide with something</description>⤶ <code>⤶ for _, ent in pairs( ents.FindByClass( "prop_physics" ) ) do⤶ ent:DropToFloor( )⤶ end⤶ </code>⤶ ⤶ </example>⤶ ⤶ ⤶ <example>⤶ <description>Drops players to the ground when they spawn</description>⤶ <code>⤶ hook.Add( "PlayerSpawn", "DropGround", function( ply )⤶ ply:DropToFloor()⤶ end )⤶ </code>⤶ ⤶ </example>