Revision Difference
Entity:DropToFloor#515761
<function name="DropToFloor" parent="Entity" type="classfunc">⤶
<description>⤶
Move an entity down until it collides with something.⤶
<warning>The entity needs to already have something below it within 256 units.</warning>⤶
</description>⤶
<realm>Server</realm>⤶
</function>⤶
⤶
<example>⤶
<description>Move all props on the server down until they collide with something</description>⤶
<code>⤶
for _, ent in pairs( ents.FindByClass( "prop_physics" ) ) do⤶
ent:DropToFloor( )⤶
end⤶
</code>⤶
⤶
</example>⤶
⤶
⤶
<example>⤶
<description>Drops players to the ground when they spawn</description>⤶
<code>⤶
hook.Add( "PlayerSpawn", "DropGround", function( ply )⤶
ply:DropToFloor()⤶
end )⤶
</code>⤶
⤶
</example>