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Entity:Extinguish#518531

<function name="Extinguish" parent="Entity" type="classfunc"> <description> Extinguishes the entity if it is on fire. &amp;lt;br&amp;gt;Has no effect if called inside <page>GM:EntityTakeDamage</page> (and the attacker is the flame that's hurting the entity) &lt;br&gt;Has no effect if called inside <page>GM:EntityTakeDamage</page> (and the attacker is the flame that's hurting the entity) See also <page>Entity:Ignite</page>. </description> <realm>Server</realm> </function> <example> <description>Demonstrates the use of this function.</description> <code>Player(1):Extinguish()</code> <output>Extinguishes the first player if he is on fire.</output> </example>