Revision Difference
Entity:FindTransitionSequence#515705
<function name="FindTransitionSequence" parent="Entity" type="classfunc">⤶
	<description>⤶
Returns a transition from the given start and end sequence.⤶
⤶
This function was only used by HL1 entities and NPCs, before the advent of sequence blending and gestures.⤶
	</description>⤶
	<realm>Shared</realm>⤶
	<args>⤶
		<arg name="currentSequence" type="number">The currently playing sequence</arg>⤶
		<arg name="goalSequence" type="number">The goal sequence.</arg>⤶
	</args>⤶
	<rets>⤶
		<ret name="" type="number">The transition sequence, -1 if not available.</ret>⤶
	</rets>⤶
</function>⤶
⤶
 Garry's Mod
			Garry's Mod 
		 Rust
			Rust 
		 Steamworks
			Steamworks 
		 Wiki Help
			Wiki Help