Revision Difference
Entity:GetBodygroupName#544786
<function name="GetBodygroupName" parent="Entity" type="classfunc">
<description>Gets the name of specific bodygroup for given entity.
<note>If called for Weapon with different body groups on world model and view model will return value form view model.</note>
<note>If called for Weapon (after Initialize hook) with different body groups on world model and view model will return value form view model.</note>
</description>
<realm>Shared</realm>
<args>
<arg name="id" type="number">The id of bodygroup to get the name of.</arg>
</args>
<rets>
<ret name="" type="string">The name of the bodygroup</ret>
</rets>
</function>
<example>
<description>Demonstrates the use of this function.</description>
<code>print( Entity( 1 ):GetEyeTrace().Entity:GetBodygroupName( 1 ) )</code>
<output>"Weapon" in console, if player 1 is aiming at airboat.</output>
</example>