Revision Difference
Entity:GetBodygroup#544784
<function name="GetBodygroup" parent="Entity" type="classfunc">
<description>Gets the exact value for specific bodygroup of given entity.
<note>If called for Weapon with different body groups on world model and view model will return value form view model.</note>
<note>If called for Weapon (after Initialize hook) with different body groups on world model and view model will return value form view model.</note>
</description>
<realm>Shared</realm>
<args>
<arg name="id" type="number">The id of bodygroup to get value of. Starts from 0.</arg>
</args>
<rets>
<ret name="" type="number">Current bodygroup. Starts from 0.</ret>
</rets>
</function>
<example>
<description>Gets the value of bodygroup 2 of entity player 1 is aiming at.</description>
<code>print( Entity(1):GetEyeTrace().Entity:GetBodygroup(2) )</code>
<output>"1" in console, if player 1 is aiming at airboat.</output>
</example>