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Entity:GetBoneCount#515725

<function name="GetBoneCount" parent="Entity" type="classfunc">⤶ <description>⤶ Returns the amount of bones in the entity.⤶ ⤶ <note>Will return -1 for <page>Global.ClientsideModel</page> or undrawn entities until <page>Entity:SetupBones</page> is called on the entity.</note>⤶ </description>⤶ <realm>Shared</realm>⤶ <rets>⤶ <ret name="" type="number">The amount of bones in given entity; -1 on failure.</ret>⤶ </rets>⤶ </function>⤶ ⤶ <example>⤶ <description>Prints amount of bones in player 1</description>⤶ <code>print( Entity(1):GetBoneCount() )</code>⤶ <output>The amount of bones in player 1, which normally would be 68.</output>⤶ ⤶ </example>