Revision Difference
Entity:GetBoneCount#515725
<function name="GetBoneCount" parent="Entity" type="classfunc">⤶
<description>⤶
Returns the amount of bones in the entity.⤶
⤶
<note>Will return -1 for <page>Global.ClientsideModel</page> or undrawn entities until <page>Entity:SetupBones</page> is called on the entity.</note>⤶
</description>⤶
<realm>Shared</realm>⤶
<rets>⤶
<ret name="" type="number">The amount of bones in given entity; -1 on failure.</ret>⤶
</rets>⤶
</function>⤶
⤶
<example>⤶
<description>Prints amount of bones in player 1</description>⤶
<code>print( Entity(1):GetBoneCount() )</code>⤶
<output>The amount of bones in player 1, which normally would be 68.</output>⤶
⤶
</example>