Revision Difference
Entity:GetBoneCount#551042
<function name="GetBoneCount" parent="Entity" type="classfunc">
<description>
Returns the amount of bones in the entity.
<note>Will return -1 for <page>Global.ClientsideModel</page> or undrawn entities until <page>Entity:SetupBones</page> is called on the entity.</note>
</description>
<realm>Shared</realm>
<rets>
<ret name="" type="number">The amount of bones in given entity; -1 on failure.</ret>
<ret name="" type="number">The amount of bones in given entity; `-1` on failure.</ret>
</rets>
</function>
<example>
<description>Prints amount of bones in player 1</description>
<code>print( Entity(1):GetBoneCount() )</code>
<output>The amount of bones in player 1, which normally would be 68.</output>
</example>